No major problem with it though just the background not turning blackġ4. This is the AI difficulty ramp I use for arcade mode in general.ġ3. Matches then it's 100% for the rest of arcade mode. While playing on Hard 8 the difficulty will be at 75% for the first two matches then it's 87% for the next two Added MKSM final boss theme for the final match against Shao Kahn in arcade mode.ġ2. Added watch mode for those that like to watch AI vs AI battles.ġ1. AI will use dial-a-combo if the difficulty is set on level 3 & above.ġ0. The same hit sounds & velocities just like their MK3-MKT counterpart.ĩ. Dial-a-combos for Liu Kang, Kung Lao, Johnny Cage, Shang Tsung, Kitana, Jax, Mileena, & Jade now have Defeated character portraits now show in battleplan.ħ. Fixed the blood colors for Reptile & Noob Saibot in the common1.cns.Ħ. New snd (voices) for Jax, Kitana, Jade, Johnny Cage, Raiden, Shang Tsung and Sub-Zero.ĥ. Edited some hit collison boxes for all characters.Ĥ. Changed position of Leandro's lifebars & character wins messages.ģ. You can lower the difficulty setting from the options menu.Ģ. If you find my AI to be very difficult for you to handle Version 1.0 - Based On Gui0007's Version 3.0ġ. Hello folks it's me again here with a stand alone edit to Gui0007's MKII MUGEN game that I wanted to share with you all.